I'd hardly call myself an indie solo developer. In the way-way-back of '08 I was 25, newly enrolled and majoring in Video Game Design at a pretty well-known technical institute. That school was probably considered by the industry to be more infamous than famous.
Not all the blame for my untimely exodus from a future in the industry belongs solely on that school, even if that Intro to Development professor was incredibly BORING. My Gosh was he boring. Unfortunately, that semester ended with my tail tucked between my legs, lacking the confidence of ever learning how to Develop games. With no desire to program phones or apps or anything less gratifying I pressed on with life and cut ties with the notion that I was going to make a career out of something I loved to do. Sad. I know.
Fast forward ten, twelve years or so and my spark ignited again, and I thought it would be absolutely beguiling to dabble in video game development. In all actuality I finished playing a pre-ordered game that I was absolutely stoked to play. Turns out all the hype was utter crap. My first thought after "What, Crap!" was, of course "I can . . ."
In that moment, and maybe for the first time ever, I took my self seriously. And distinctly the only person who did.
I purchased some classes from here and there and set about learning some of this and some of that. Most of the experience and knowledge that I've obtained to this point, all of it really, doesn't amount to much.
If I'm being honest, and I am, what I've learned feels superficial and on the verge of being considered useless.
I don't know what to ask, I only know I don't know how to do it! I found it difficult to finish projects. I still do. Now I'm not trying to come off as flakey or a quitter. It just always seems that I'm learning enough to get only so far, and the projects always felt lackluster and unrefined. "Unfinished."
I am not trying to kid anyone, not even myself. Those projects are exactly that and I am exactly at the skill level I was when I started. I am constantly asking impossible questions with no such avail.
Not to mention I can barely write my own blocks of code. "How am I ever going to accomplish this dream having to learn or do everything on my own, especially not really knowing anything?"
The frustrations have been very real. The only bit of confidence I currently have is that if I tried, I could put my head completely through my monitor.
If you have made it this far through my bio I apologize for being so long winded. This isn't meant to be a "sad-sack" story either, I just don't have much to say about myself yet. This is more of a satirical perspective of my journey thus far.
My first published game is called RELIVE, here on Itch. I call it a prototype, but it's probably better considered a prototype of a prototype, of an idea.
Anyway, thanks for reading and please check out RELIVE.